﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine.SceneManagement;
public class LogoView : MonoBehaviour {

	// Use this for initialization
	void Start () {	

		InvokeRepeating ("Jump",1f,0f);
		if(Application.platform != RuntimePlatform.IPhonePlayer){
			fil.ConfigManager.getInstance ();
		}
		GSocket.StartSocket ();
	
	}
	
	private void Jump(){
		SceneManager.LoadScene (1);
	}
	
	
	// Update is called once per frame
	void Update () {
	
	}
}
